@tomokafor
Indie Gamedev
Indie game developer. Pixel art enthusiast. Building cozy games that make people smile.
Highlights
Devlog #47: Finally got the water shader working in our pixel art RPG! ๐ Used a combination of: - Sine wave displacement - Palette cycling - Reflection mapping with dithering It runs at 60fps on a potato. That was the hard part.
New cozy game prototype! ๐ก A farming sim where you grow pixel art crops and trade with NPCs. Still very early but the core loop feels amazing.